Linestone
A free block puzzle game with a daily challenge.
Linestone was called Blocktide until October 2026. On iPhone it still shows that name until its next update.
Drag blocks onto an 8x8 grid. When a row or column is full, it clears. Each level shows its whole set of blocks up front, so you can plan where every one goes. Blocks don't rotate unless you use Turn, and nothing falls, so a block stays exactly where you drop it. The run ends when none of your blocks fits anywhere and no power-up is left.
Four ways to play
- Calm. No timer and no hurry. Levels grow as you go, with quiet piano music over a mountain lake.
- Daily Challenge. One board a day, the same for every player, so you can compare scores with anyone. It rotates between Tide, Calm and Rush rules. Finish it each day to keep your daily streak going.
- Tide. Every few moves the tide rises, bringing a row of stone up from the bottom. Clearing lines holds it back. Stone cracks when a line clears through it or right next to it, and a second hit breaks it. Whatever is in the top row when the tide rises washes off and costs points.
- Rush. You start with 90 seconds, and every line you clear adds time.
How scoring works
Placing a block scores 1 point for each square in it.
Clearing lines scores 10 × (the number of lines cleared at once)², so clearing several together is worth far more than clearing them one at a time:
- 1 line: 10 points
- 2 lines at once: 40 points
- 3 lines at once: 90 points
- 4 lines at once: 160 points
Chains multiply your line points. If your next block clears a line too, the chain goes up: 1.5×, then 2×, 2.5× and at most 3×. You can miss once and keep the chain; a second miss ends it.
Perfect clear: empty the whole board with one clear and you get a 200-point bonus.
For example, say you're on a 2× chain and a 4-square block completes two lines. You get 4 points for the block and 10 × 2² × 2 = 80 for the lines, so 84 in total.
In Tide, every rise you survive is worth 5 points. If the rising row completes a line, it clears and scores at your current multiplier, but it doesn't add to the chain. A bomb scores 2 points for each square it destroys.
Three power-ups, one of each per run
Smash removes a single block. Swap trades one of your blocks for a new shape that fits the board. Turn lets you choose which way one block faces, and it's the only way to rotate anything.
Good to know
- No account or sign-up
- Every mode works offline
- No lives or energy, so you never have to wait to play
- No forced ads. On Android you can choose to watch one for an extra power-up
Price and your data
Linestone is free and doesn't need an account. Leaderboards and achievements are optional and run through Game Center or Google Play Games. The privacy policy and the terms of use have the details.